![]() ![]() In particular, fixes Impervious not being triggered if gaining 99 Defense without having prior Defense.įixed bug where Raise affected 2 cards instead of 1 Martial Master now improvises Phantom Finishers.ĬombatCondition calls SetStacks in init now, which is more analagous to how modifiers work in negotiation, and fixes some bugs with conditions' OnSetStacks not being triggered on first application. The Grout Monster now shows up in the compendium like all other bossesįixed missing celebration anim for Lumin Turretsĭon't play character theme_music if there is an active negotiation Suppress it whenever targetting or dragging a card. You must click down AND release on the card to show its info popup. Clear alt_hover flag when a card loses hover. Cancel current chosen card on control up instead of down. This puts dealt cards above as well, which seems ok.įix some subtle cases where right-clicking will invoke card popup info undesirably. Put the 'click to continue' overlay above the in hand cards, to prevent interaction with them. Remove red highlighting on re-usable Attack! convo option text.Īdded custom titles for Bordenkra and Theroux Preload fighter combat anims while faded in going into battle.įix flourish cards mysteriously reversing order whenever the screen regains topmost status.Īdd gamepad button hint for navigating to top bar. ![]() A confirmation popup now appears.įixed incorrect quip for the default enemy attack card in negotiation ![]() Unload only when returning to FE.įix for card purchasing with gamepad, while Confirm Selection setting is enabled. Preloading various common battle fx when starting a new game. On some platforms we need to load during darkness anyway. Replace broken InkTransition going into combat with a fade. Make the priest look scared when you push him into the beastĪdd mechanism to cycle through hover links in the conversation screen using gamepad.įixed bug where persuasion labels on your arguments were not updated in the same way as your opponent'sįix for occasional missing damage previews, if an argument is still being animated in when it has been retargetted.ĭon't use popup mode for big/bigger UI mode on the TravelScreen. Greyed out the outfit you are already wearing when changing outfits. ![]() Hook up per-character music for all handlers. ![]()
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